AlphaStar beats a StarCraft II pro
DeepMind's AlphaStar became the first AI to defeat a top professional StarCraft II player, winning 5-0 against MaNa.
Games have been used for decades as an important way to test and evaluate the performance of artificial intelligence systems. As capabilities have increased, the research community has sought games with increasing complexity that capture different elements of intelligence required to solve scientific and real-world problems. In recent years, StarCraft, considered to be one of the most challenging Real-Time Strategy (RTS) games and one of the longest-played esports of all time, has emerged by consensus as a “grand challenge” for AI research.
Official source
AlphaStar: Mastering the real-time strategy game StarCraft IIdeepmind.google · published